Events API Reference
- class lavaplay.events.ReadyEvent(resumed: bool, sessionId: str)[source]
Event on ready. call when the websocket is ready.
- class lavaplay.events.TrackEndEvent(track: Track, guild_id: int, reason: str)[source]
Event on track end.
- class lavaplay.events.TrackException(severity: Optional[str], cause: Optional[str], message: Optional[str] = None)[source]
Event on exception.
- class lavaplay.events.TrackExceptionEvent(track: Track, guild_id: int, exception: TrackException)[source]
Event on track exception.
- class lavaplay.events.TrackStuckEvent(track: Track, guild_id: int, thresholdMs: str)[source]
Event on track stuck.
- class lavaplay.events.WebSocketClosedEvent(guild_id: int, code: int, reason: str, byRemote: bool)[source]
Event on websocket closed.
- class lavaplay.events.PlayerUpdateEvent(guildId: int, state: PlayerState)[source]
Event on player update.